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恶意不息——人物属性

HEALTH——生命值

Increases your resilience to damage, allowing you to withstand more hits before dying.

增加你对伤害的恢复力,让你在死亡前承受更多的打击。

STAMINA——耐力

Increases the number of attacks, dodges, or blocks you can perform.

增加攻击、闪避或格挡的次数。

STRENGTH——力量

Increases the strength of your character: Weapons that scale with strength receive an attribute bonus.

增加你的角色的力量:与力量成比例的武器获得属性加成。

DEXTERITY——敏捷

Increases the dexterity of your character: Weapons that scale with dexterity receive an attribute bonus.

增加角色的敏捷:与敏捷成比例的武器获得属性加成。

INTELLIGENCE——智力

Increases your character's intelligence: Weapons that scale with intelligence receive an attribute bonus.

增加角色的智力:随智力增加的武器会获得属性加成。

FAITH——信仰

Increases your character's faith: Weapons that scale with faith receive an attribute bonus.

增加你角色的信仰:随信仰增加的武器会获得属性加成。

FOCUS——专注

Increase this attribute to acquire additional focus bars: a new focus bar is granted for every 100 focus points. Focus bars are essential for unleashing powerful rune attacks.

增加此属性以获得额外的焦点条:每 100 个焦点点获得一个新的焦点条。焦点条对于释放强大的符文攻击至关重要。

EQUIP LOAD——装备负载

Raises the limit for equipped gear weight before encumbrance sets in. Your dodge type is determined by movement speed: fast speed allows for a quickstep, normal speed grants a roll, and heavy speed results in a more substantial roll coupled with the capability to execute a shoulder barge, knocking down enemies.

在累赘开始之前提高装备齿轮重量的限制。你的闪避类型是由移动速度决定的:快速的移动速度允许快速移动,正常的移动速度允许滚动,而重速度导致更大的滚动,并有能力执行肩击,击倒敌人。

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